Lunarcade Shanghai DAY 1/3
Thank you for coming today, we hope you had fun!
Here is a mini-gallery (with exhibition open + some set up), have a look: http://min.us/mvHpOQEAv

See you tomorrow!
FInished setting up, see you tomorrow Shanghai!
Hey, wow, all the games are running. Incredible!
Have a look here: http://min.us/m4NjOF2Vf
Yes, the game descriptions are printed on glowing paper… Who can resist that?

Anyways, see you tomorrow. A big thanks to all the students at STA who helped us setting up and will be at the exhibition helping players getting out of At a Distance first room!
Lunarcade Shanghai - 2-4 December 2011

Lunarcade Indie Game Circus is back!
During the Global Education Conference On Creative Industries Shanghai the Shanghai Theater Academy hosts an exhibition displaying, in playable form, six of the most innovative games designed by independent developers from all over the world.
Check participants here: http://www.lunarcade.it/index.php/circus/
Also have a look at the new wordpress powered website ^_^ and the poster: http://www.lunarcade.it/
The Exhibition will be on from the December the 2nd to December the 4th 2011. Address: Shanghai Theater Academy, Huashan Rd 600 (near Wulumuqi Rd), STA Library, First Floor.
VENUS PATROL - Videogame culture from Venus
ENG: Remember the amazing indie game VENUS PATROL by Neil Thapen? We presented it at last janaury’s Indie Game Circus here at Lunarcade: http://venuspatrol.nfshost.com/

Venus Patrol is now back in a completely different form! Game journalist and enthusiast Brandon Boyer (Also chairman of the annual IGF) is launching a new Videogames blog adopting Neil’s aesthetics, have a look here: www.venuspatrol.com
The site is launching soon and right now you can join the funding through the kickstarter page Looking forward to it!
ITA: Vi ricordate il fantastico VENUS PATROL di Neil Thapen? Era uno dei tre titoli dell’Indie Game Circus di Gennaio: http://venuspatrol.nfshost.com/
Venus Patrol è ritornato in una in dimensione completamente inattesa: Brandon Boyer, giornalista e appassionato di videogiochi oltre che chairman dell’IGF, sta lanciando un nuovo portale su giochi e cultura adottando nome ed estetica dal gioco di Neil.
Andate su www.venuspatrol.com per seguire il lancio nei prossimi mesi e partecipate alla raccolta fondi sulla pagina di kickstarter apposita!
LUNARCADE FACTORY - LINES IN VIDEO
ITA Ecco finalmente il video realizzato da Federico fasce al Lunarcade dello scorso 16 Aprile. Si vedono un po’ di prototipi e panini che non potete assolutamente perdervi.
ENG Hello! This is a video of the game jam we organized in Milan on April the 16th and the 17th in 2011.
You can play the games we made here: http://www.lunarcade.it/games.html
The video was kindly made by Federico Fasce
http://kurai.eu/
Special thanks to Cranio Creations (www.craniocreations.com) for joining us in the organization.
LUNARCADE FACTORY: LINEE - THE GAMES!
ENG Here come the games for LUNARCADE FACTORY: LINEE! Thank you everybody the jam was awesome both online and IRL. Some of the games were made in less than one day of work, from 10am to 9pm, that was quite a crazy challenge! (remember to check the Photos!) Finally, a big “Thank You” to the guys at Cranio Creations that organizad the event with us!
ITA Ecco i videogiochi realizzati per LUNARCADE FACTORY: LINEE! Grazie a tutti per aver partecipato, è stato magnifico sia online che dal vivo! Alcuni dei giochi sono stati realizzati in meno di un giorno di lavoro, dalle 10:00 alle 21:00, è stata decisamente una sfida folle! (date un’occhiata alle foto!) Infine va un ringraziamento speciale ai ragazzi di Cranio Creations che hanno organizzato l’evento con noi.

BLEDGE
by CIRO CONTINISIO
WEBPLAYER - DL MAC - DL WIN
DEVLOG [ITALIAN]
DESCRIPTION: Two players game. Block your opponent with your trail. Beware: the trail is only solido on the dark side!
CONTROLS: A S X Z to move player 1, H J N M to move player 2

CATHODE RAYS
by CHRISTOFFER HEDBORG
DL WIN - DL MAC -MIRROR MAC -MIRROR WIN - WEBPLAYER
DEVLOG [ENGLISH]
DESCRIPTION: A game about lasers that follow your mouse and have to get from one triangle to another.
CONTROLS: Move your MOUSE!

CODARDO BASTARDO
by: PAOLO TAJÈ
DL WIN - MIRROR WIN
DEVLOG [ITALIAN]
DESCRIPTION: Two player game about cowardice
CONTROLS: A for player 1, L for player 2

DOT-LINE-DOT
by ASION
DL WIN - MIRROR WIN
DEVLOG [ITALIAN]
DESCRIPTION: Connect the starting dot with the end-dot to win only same colors dots can be connected except for black dots that work with every other color.
CONTROLS: R to restart, Q to quit, Left mouse button to draw a line

DUTCH ANGLES
by YULIY
DL WIN - MIRROR WIN
DEVLOG [ENGLISH]
DESCRIPTION: you are moving through a pipeline and you need to avoid getting hit by enemies either by evasion or by using your shield
CONTROLS: SPACE BAR - Acts as a Start Button, RIGHT SHIFT - Activates/Deactivates your shield

LINAVALANCHE
by NAUFR4G0
DL WIN - MIRROR WIN
DEVLOG [ITALIAN]
DESCRIPTION: Survive the avalanche of lines by surfing them!
CONTROLS: ARROWS to move along the lines, LEFT CTRL to change line, P to pause, ESC to quit.

LINE WORLD RUNNER
by VARTAGH
WEBPLAYER
DEVLOG [ITALIAN]
DESCRIPTION: Run until you die, collect coins and avoid obstacles.
CONTROLS: ARROWS to move

LINEA BIANCA LINEA NERA
by GOO
WEBPLAYER
DEVLOG [ITALIAN]
DESCRIPTION: Two players game. Tron without borders: block the other player’s line with yours.
CONTROLS: ARROWS to move player 1, WASD to move player 2

SATANIC WIRES FROM HELL
by TATOSGAMES, MR. A & LUCA RUNGI
DL WIN - MIRROR WIN
DEVLOG [ITALIAN]
DESCRIPTION: Fight demons by drawing an X on their heads!
CONTROLS: MOUSE to move cursor, LEFT CLICK to draw.

SKYLIMIT
by LEONARDO AMIGONI, PIETRO RIGHI RIVA & NICHOLAS D’ANNUNZIO
DL MAC - DL WIN
DESCRIPTION: Two player game. Be on the highest point of the map when you and your opponent finish your blocks.
CONTROLS: MOUSE to select, RIGHT CLICK to orbit camera, LEFT CLICK to place and move.

SO<O0^^
by INCREPARE
WEBPLAYER
DESCRIPTION: Rotate lines through a grid by choosing the proper pivot. Puch other lines in the line container to win!
CONTROLS: ARROWS to move, R to restart, Z to undo.

SPIIIIILIIIIINE
by FEDERICO FASCE & NICOLÒ TEDESCHI
DL WIN MAC LINUX - MIRROR WIN MAC LINUX
DESCRIPTION: Collect dots using a spinning line
CONTROLS: SPACEBAR change vertex and direction of rotation

ENG Here’s some picture from the last Lunarcade Factory event Linee. You can find the rest of them here:
http://www.flickr.com/photos/54040954@N02/sets/72157626526042934/
Soon we’ll be uploading games and prototypes, so stay tuned!
Last but not least, a big thanks to everyone who supported us in these days!!
ITA Ecco alcune immagini dall’ultimo evento Lunarcade Factory, Linee. Potete trovare il resto delle foto qui:
http://www.flickr.com/photos/54040954@N02/sets/72157626526042934/
A breve rilasceremo i giochi e i prototipi realizzati durante questi giorni.
Ancora un grazie a tutti quelli che ci hanno supportato in questi giorni ed hanno partecipato, un piccolo passo verso un Italia più indie ed al tempo stesso internazionale.
JOIN US!
ITA Da domattina potete vederci dalla nostra WEBCAM e potete unirvi a noi e alla community sulla CHAT DI INDIEVAULT se preferite scrivere in inglese vi suggeriamo di unirvi alla chat internazionale WEBCHAT inserendo come canale #LUNARCADE.
Se avete un gioco pronto e volete farlo provare a chi è alla jam mandateci una email a:
info@lunarcade.it
con il link per scaricarlo. Lo metteremo subito in demo e potrete vedere in tempo reale le reazioni di chi gioca! Ricordatevi di segnalare il vostro gioco sulle chat!
A domani!
ENG Starting tomorrow 10AM (GMT+1) we’ll broadcast from our WEBCAM and you can join us on this WEBCHAT with the channel #LUNARCADE.
If you have a game ready and you want people at the jam to try it please send an email to:
info@lunarcade.it
with a download link. We will run it on the demo station and you’ll be able to see players’ reactions in realtime! Remember to share your game on the webchat.
See you tomorrow!
EARLY ENTRIES + LAUNCH PARTY
ITA Le adesioni alla jam sono parecchie: sia su TIGSOURCE sia su INDIEVAULT avete già iniziato a produrre concept e prototipi che metteranno alla prova i partecipanti alla jam dal vero! Qui in fondo trovate una GIF montata con alcune delle immagini che avete prodotto, così per stuzzicare che non ha ancora iniziato a produrre!
In più vi invitaimo a venire alla mini festa-lancio del Lunarcade sempre alla Santeria il 15 Aprile (Il giorno prima della Jam) A partire dalle 18:30. Live di Tommi Fiori che fa elettornica glitch super seria.
ENG Participation is being great! On TIGSOURCE and on INDIEVAULT people are posting lots of awesome concepts and prototypes that will challenge the Jammers this weekend. At the end of this post there is a GIF showing some of the stuff you’ve been working on: if you haven’t already joine now it’s time to show us what you are working on!
On a side note we woud love to have you at la SANTERIA on Friday the 15th, we are having a launch party with a live with Tommi Fiori. Starting 18:30 nice electro glitch for everyone.

REMOTE PARTICIPATION OPEN!
[ITA] Non riuscite ad essere a MIlano per il weekend del 16 e 17 Aprile? Nessun problema!
INDIEVAULT ospita un mini forum per l’evento in cui potete partecipare e mandare i vostri progetti.
[PARTECIPA]
Cominciate a lavorare ora sul vostro gioco: lo faremo provare a tutti quelli che verranno a trovarci a Milano: ricordatevi che è la settimana del Salone del Mobile!
Non vediamo l’ora di vedere cosa siete in grado di fare!
Un grosso GRAZIE a Indievault per il supporto!
[ENG] You can’t be in Milan on the 16th and 17th of April? Worry not!
We’ve set up a topic on TIGsource forums in which you can participate to the jam from home!
[JOIN HERE]
Start working on your game now: we’ll show it to every passerby in Milan: remember it’s Milan Design Week!
Looking forward to all the cool stuff you’ll come up with!